Short Story

A game for 2-6 players (multiple players play as teams) about future conflict in the Indo-Pacific, providing a mix of a regular wargame experience with the fog-of-war and friction found in card-driven boardgames.  Littoral Commander scenarios are playable in anywhere from 1-4 hours.  The game is for ages 14-up.

Buy Now

Littoral Commander: Indo-Pacific (SECOND EDITION)

by Jim Dietz

  • $8,000.00

    Funding Goal
  • $5,015.00

    Funds Raised
  • Campaign Never Ends

    Campaign End Method
Raised Percent :
62.69%
Minimum amount is $85 Maximum amount is $85 Put a valid number
$
Illinois, United States (US)

Jim Dietz

5 Campaigns | 0 Loved campaigns

See full bio

Campaign Story

Littoral Commander: Indo-Pacific (LC) is a 2 to 6-player ‘grand tactical’ wargame which explores the future of warfare. The wargame is designed to be accessible to all levels of players, whether civilian or military, and with no experience with games necessary to play (though it is helpful!). Utilizing a dynamic card-oriented game system, LC offers fast-paced, accessible, and flexible gameplay with plenty of player interaction during turns. LC is not about number-crunching or odds-totaling.  The LC series provides a rich and interactive “intellectual sandbox” for inquisitive minds to explore and engage with the daunting challenges of current and future wartime operations.

The game emphasizes the complex nature of future modern warfare involving air, land, sea, space, and cyberspace forces and is already in use for professional military education with military units across the world.

CHANGES FOR SECOND EDITION:
*The gameboards will be in the aesthetic style of Littoral Cmdr: Baltic.  (the functional colored maps will remain available online for free download)
*Indo-Pac will include additional scenarios as well as rules clarifications.
*Rules added for LC:Baltic applicable to the Pacific will be included.
*Cards will be revised to account for the changes in the rules.

 

If you are an institution or individual looking to order multiple quantities, please contact us directly.

Those outside the United States will unfortunately be responsible for VAT/import fees.

The designer?  Well, he is Sebastian J. Bae!  Bae is a research analyst and game designer, focusing on wargaming, the future of warfare, emerging technologies, and strategy and doctrine. He teaches wargame design courses at Georgetown University and the U.S. Naval Academy.

Revisions for this printing are the correction of typos and clarification of rules due to questions from games addressing specific incidents during play and combinations of actions and cards and an adjustment of colors to make identification of sea hexes easier when using submarines.

For direct orders, we will take a minimum of $15 (up from $10) from each order and put it directly into our scholarship funds.  

AN IMPORTANT DISCLAIMER:  Everything here are the ideas of the designer.  They don’t represent the views of the USMC or the designer’s employer (the Center for Naval Analyses).

We have begun pre-production already and hope to have the game available before the end of 2025.

Rewards

85

For your donation, this level provides one copy of the game internationally. Shipping is added on.

0 backers

85

This level provides one copy of the game within the United States. Shipping is added onto this.

59 backers
  • Reprint goal

    We started the reprint goal at $10,000. If that is lower, it means there were institutional/bulk orders that are not necessarily preorders but will come in, regardless, so we can remove that from the total goal.